Too Long; Didn't Read
I have been into products this entire decade, and with the quest to become a good product manager comes the quest to learn ancillary things. One such thing is user experience. Great product almost always have great and simple user experiences. I have picked up some basic ux principles along my Product <a href="https://hackernoon.com/tagged/management" target="_blank">Management</a> Journey, which I have listed below. A heads up before you read: Some of the things I mentioned may be actual UX principles somewhere with nice names, but I never came across them. What i am trying to do is basically list a few key principles which are based more on experience and common sense, which are many a times completely ignored.