Viewport:
Viewport 2 (Shibuya):
Viewport with textures:
Viewport with textures (Nia variation for reflection)
Nia model (for reflection):
Aiko model:
My social media:
Viewport:
Viewport 2 (Shibuya):
Viewport with textures:
Viewport with textures (Nia variation for reflection)
Nia model (for reflection):
Aiko model:
My social media:
Great work,
congrats.
Thanks a lot!
It looks and feels stunning and ethereal, but I have to say the miniskirt and heels don’t make much sense for hiking through lush, overgrown apocalyptic city ruins.
The long scarf looks like a liability as well, but it adds too much to the composition to remove.
Thanks!
And you are right, the character clothes weren’t designed for this scenario, since it’s a final scenario of the game, and an area that she shouldn’t have gone to.
I featured you on BlenderNation, have a great weekend!
Thanks you!
Thanks a lot!
Definitely feels inspired.
I could hardly find anything to suggest. The only things: darker darks, motion blur (hair, cape, and possibly birds), and maybe shaders/colors on the character to help it stand out. But again that would change the look some (except maybe the motion blur on the character).