Hello everyone! We're working on our second game as a team and this is our first dev log so hopefully I'm doing this right.
Super Wiz Biz is a 2D sim / puzzle / strategy game where you are a Wizard with a shop catering to the needs of the local adventurers. You craft magical items to sell and buy the ingredients to craft more from the questing adventurers. Below are details about the game and some early screenshots from the gameplay so far.
GameplayYou are a Wizard- Craft magic items from your inventory of ingredients.
- Sell magical items to visiting adventurers and buy ingredients from them as they quest in the world.
- Balance the elements to produce higher quality items in the tactical crafting mini-game
- Earn experience points and level up for new skills
- Upgrade your shop with new rooms, better tools and assistants
Planned Features- Level your Wizard from 1 to 50
- Three different races of Wizards each with their own shop, local region and starting skill
- 12 different types of magic items to craft in four broad categories (Weapon, Armour, Utility and Consumable)
- 104 different ingredients in 8 different categories (e.g. Plant, Wood, Metal, Gem etc)
- 4 different adventuring professions
- 10 different skills in 4 skill trees
- 6 different rooms to build with 4 potential upgrades each
Current StatusWe're in the very early stages of development and there's probably a lot that will change before we feel we're ready to release anything.
v0.1- Title scene and music
- Wizard HUD (gold, mana, portrait)
- The human Wizard, his shop and local city region
- Inventory and item / category picker UI
- Workshop and Crafting mini-game
- All items and item categories
- All professions
- Adventuring and quest resolution in the local region
DevelopmentUnity and C# scripting
VideosAn early gameplay video can be seen here:
ScreenshotsTitle
Human Wizard Shop
Workshop (nothing selected)
Workshop (choose item to craft)
Workshop (choose ingredient)
Workshop (ready to craft)
Crafting (setting magic levels)
Crafting (minigame in-progress)
Crafting (disaster looms)
Crafting (success!)
Inventory
Advenuring (in progress)
Adventuring (quests finished)
About UsWe're a husband and wife team who made our first game together last year. I do the programming and Abby does the art. You can follow us on
Twitter or
Facebook or visit us on our
website.
Want to Help?- We're looking for someone to do the bulk of the music and some SFX. Find us on
Indie Team Up.
- We'd be grateful if anyone wants to help us test the game. Please
sign up here.