“ John Carmack and John Romero in September of 1990 - working on the demo that would lead them to Commander Keen, to id software, and to world domination.
“ “After loading Softdisk’s computers in their cars, Romero, Jay, Carmack, Tom and Lane...

John Carmack and John Romero in September of 1990 - working on the demo that would lead them to Commander Keen, to id software, and to world domination.

“After loading Softdisk’s computers in their cars, Romero, Jay, Carmack, Tom and Lane caravanned out of downtown. They drove away from the run-down buildings, down the highway, until the scenery began to change to low-hanging trees and swamps. Late-night fishermen lined a bridge with their lines in the purple-black muck. A bridge led them to South Lakeshore Drive, the border of Shreveport’s main recreational front and main water supply, Cross Lake.

Over the weekend while making the Super Mario demo, the gamers put the house to the ultimate test. They hooked two of the Softdisk computers up on a table that Carmack had been using to hold all-night Dungeons and Dragons sessions with the guys. Romero and Carmack sat there programming together.

Over those seventy-two hours, they fell into crunch mode. No one slept.”

David Kushner, Masters of Doom

via texelstorm

(via seriouscacodemon-deactivated202)

Doom John Carmack John Romero Masters of Doom retro gaming photo hnt

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